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Inside the Studio: Storyboarding

For this installment of our Inside the Studio series, we’re chatting with Jose Holder, who works as a storyboard artist for Assassin’s Creed, from the games to the comics!

05/12/201709:00 AM

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Inside the Studio: Narrative

We're heading inside the studio for our newest interview series to give you a better look into how Assassin's Creed is made! This time we're interviewing two of our best script writers about their role in making the games.

04/28/201709:00 AM

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10 Years of the Hidden Blade

In 2007, Assassins shared their secrets with us to aid in the fight for humanity against the Templars. The Hidden Blade, the signature weapon and symbol for Assassins everywhere, being one of the most important.

04/21/201709:00 AM

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An Update on Assassin’s Creed Unity from Yannis Mallat

11/26/2014 04:00 AM

The launch of Assassin’s Creed Unity was a highly-anticipated moment for me and for our development teams around the world who dedicated a tremendous amount of energy, passion and skill to the game’s creation. For us, it was the culmination of years of work on new technologies, the development of multiple innovations -- including an all-new game engine -- and an evolution of the Assassin’s Creed franchise’s core pillars. More importantly, we know that it was a highly-anticipated moment for many of you as well, as you looked forward to taking part in the first truly next generation Assassin’s Creed game.

Unfortunately, at launch, the overall quality of the game was diminished by bugs and unexpected technical issues. I want to sincerely apologize on behalf of Ubisoft and the entire Assassin's Creed team. These problems took away from your enjoyment of the game, and kept many of you from experiencing the game at its fullest potential. 

We’ve been working hard to fix the problems players are reporting, and the patches we have released so far have resolved many of them. Today, we’re releasing our third patch, which fixes a variety of specific issues related to the game’s stability and performance, matchmaking and connectivity, gameplay and menus. You can find the release notes on that patch here.

To show our appreciation for your continued support, we’re making the upcoming Assassin’s Creed Unity Dead Kings DLC free for everyone. For Season Pass holders, we will also offer the choice of one additional game from a selection of Ubisoft titles for free. More details on the offer for Season Pass holders can be found here: AC Unity FAQ 

In addition to the latest patch and this offer, we are committed to delivering further fixes for other issues you’ve raised. In the meantime, please keep your feedback coming – it has been both humbling and incredibly helpful as we continue working hard to improve the overall quality of the game. We are hopeful that with these forthcoming updates, everyone will be able to truly enjoy their Assassin’s Creed Unity experience. 

We will continue striving to make Assassin’s Creed one of the most ambitious and innovative franchises on the market, and we thank you for your continued loyalty and support. 

Sincerely, 

Yannis Mallat 

CEO, Ubisoft Montreal & Toronto

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Patch 5 is Now Available

Latest patch includes fixes to ACU and Dead Kings

02/18/201509:23 AM

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Club Competitions FAQ

Some further details on the Club Competitions feature

01/23/201501:44 PM

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AC Initiates Status

Assassin's Creed Initiates will be unavailable during the holidays

12/24/201402:38 PM

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